#include <unistd.h>

#include "WatermarkManager.h"
#include <log/log.h>

using namespace android;


int main(int argc, char**argv) {

    WatermarkManager* manager = android::WatermarkManager::getInstance();
    manager->startInput();

    WMarkConfig::getInstance();

    while(1) {
        sleep(100);
    }

    return 0;
}
